minio/internal/color/color.go

161 lines
3.8 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package color
import (
"fmt"
"github.com/fatih/color"
)
// global colors.
var (
// Check if we stderr, stdout are dumb terminals, we do not apply
// ansi coloring on dumb terminals.
IsTerminal = func() bool {
return !color.NoColor
}
Bold = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.Bold).SprintfFunc()
}
return fmt.Sprintf
}()
RedBold = func() func(a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgRed, color.Bold).SprintFunc()
}
return fmt.Sprint
}()
RedBoldf = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgRed, color.Bold).SprintfFunc()
}
return fmt.Sprintf
}()
Red = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgRed).SprintfFunc()
}
return fmt.Sprintf
}()
Blue = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgBlue).SprintfFunc()
}
return fmt.Sprintf
}()
Yellow = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgYellow).SprintfFunc()
}
return fmt.Sprintf
}()
Green = func() func(a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgGreen).SprintFunc()
}
return fmt.Sprint
}()
Greenf = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgGreen).SprintfFunc()
}
return fmt.Sprintf
}()
GreenBold = func() func(a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgGreen, color.Bold).SprintFunc()
}
return fmt.Sprint
}()
CyanBold = func() func(a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgCyan, color.Bold).SprintFunc()
}
return fmt.Sprint
}()
YellowBold = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgYellow, color.Bold).SprintfFunc()
}
return fmt.Sprintf
}()
BlueBold = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgBlue, color.Bold).SprintfFunc()
}
return fmt.Sprintf
}()
BgYellow = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.BgYellow).SprintfFunc()
}
return fmt.Sprintf
}()
Black = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgBlack).SprintfFunc()
}
return fmt.Sprintf
}()
FgRed = func() func(a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgRed).SprintFunc()
}
return fmt.Sprint
}()
BgRed = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.BgRed).SprintfFunc()
}
return fmt.Sprintf
}()
FgWhite = func() func(format string, a ...interface{}) string {
if IsTerminal() {
return color.New(color.FgWhite).SprintfFunc()
}
return fmt.Sprintf
}()
TurnOff = func() {
color.NoColor = true
}
TurnOn = func() {
color.NoColor = false
}
)