muun-recovery/vendor/github.com/logrusorgru/aurora/aurora.go

726 lines
16 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//
// Copyright (c) 2016-2020 The Aurora Authors. All rights reserved.
// This program is free software. It comes without any warranty,
// to the extent permitted by applicable law. You can redistribute
// it and/or modify it under the terms of the Unlicense. See LICENSE
// file for more details or see below.
//
//
// This is free and unencumbered software released into the public domain.
//
// Anyone is free to copy, modify, publish, use, compile, sell, or
// distribute this software, either in source code form or as a compiled
// binary, for any purpose, commercial or non-commercial, and by any
// means.
//
// In jurisdictions that recognize copyright laws, the author or authors
// of this software dedicate any and all copyright interest in the
// software to the public domain. We make this dedication for the benefit
// of the public at large and to the detriment of our heirs and
// successors. We intend this dedication to be an overt act of
// relinquishment in perpetuity of all present and future rights to this
// software under copyright law.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// For more information, please refer to <http://unlicense.org/>
//
// Package aurora implements ANSI-colors
package aurora
import (
"fmt"
)
// An Aurora implements colorizer interface.
// It also can be a non-colorizer
type Aurora interface {
// Reset wraps given argument returning Value
// without formats and colors.
Reset(arg interface{}) Value
//
// Formats
//
//
// Bold or increased intensity (1).
Bold(arg interface{}) Value
// Faint, decreased intensity (2).
Faint(arg interface{}) Value
//
// DoublyUnderline or Bold off, double-underline
// per ECMA-48 (21).
DoublyUnderline(arg interface{}) Value
// Fraktur, rarely supported (20).
Fraktur(arg interface{}) Value
//
// Italic, not widely supported, sometimes
// treated as inverse (3).
Italic(arg interface{}) Value
// Underline (4).
Underline(arg interface{}) Value
//
// SlowBlink, blinking less than 150
// per minute (5).
SlowBlink(arg interface{}) Value
// RapidBlink, blinking 150+ per minute,
// not widely supported (6).
RapidBlink(arg interface{}) Value
// Blink is alias for the SlowBlink.
Blink(arg interface{}) Value
//
// Reverse video, swap foreground and
// background colors (7).
Reverse(arg interface{}) Value
// Inverse is alias for the Reverse
Inverse(arg interface{}) Value
//
// Conceal, hidden, not widely supported (8).
Conceal(arg interface{}) Value
// Hidden is alias for the Conceal
Hidden(arg interface{}) Value
//
// CrossedOut, characters legible, but
// marked for deletion (9).
CrossedOut(arg interface{}) Value
// StrikeThrough is alias for the CrossedOut.
StrikeThrough(arg interface{}) Value
//
// Framed (51).
Framed(arg interface{}) Value
// Encircled (52).
Encircled(arg interface{}) Value
//
// Overlined (53).
Overlined(arg interface{}) Value
//
// Foreground colors
//
//
// Black foreground color (30)
Black(arg interface{}) Value
// Red foreground color (31)
Red(arg interface{}) Value
// Green foreground color (32)
Green(arg interface{}) Value
// Yellow foreground color (33)
Yellow(arg interface{}) Value
// Brown foreground color (33)
//
// Deprecated: use Yellow instead, following specification
Brown(arg interface{}) Value
// Blue foreground color (34)
Blue(arg interface{}) Value
// Magenta foreground color (35)
Magenta(arg interface{}) Value
// Cyan foreground color (36)
Cyan(arg interface{}) Value
// White foreground color (37)
White(arg interface{}) Value
//
// Bright foreground colors
//
// BrightBlack foreground color (90)
BrightBlack(arg interface{}) Value
// BrightRed foreground color (91)
BrightRed(arg interface{}) Value
// BrightGreen foreground color (92)
BrightGreen(arg interface{}) Value
// BrightYellow foreground color (93)
BrightYellow(arg interface{}) Value
// BrightBlue foreground color (94)
BrightBlue(arg interface{}) Value
// BrightMagenta foreground color (95)
BrightMagenta(arg interface{}) Value
// BrightCyan foreground color (96)
BrightCyan(arg interface{}) Value
// BrightWhite foreground color (97)
BrightWhite(arg interface{}) Value
//
// Other
//
// Index of pre-defined 8-bit foreground color
// from 0 to 255 (38;5;n).
//
// 0- 7: standard colors (as in ESC [ 3037 m)
// 8- 15: high intensity colors (as in ESC [ 9097 m)
// 16-231: 6 × 6 × 6 cube (216 colors): 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5)
// 232-255: grayscale from black to white in 24 steps
//
Index(n uint8, arg interface{}) Value
// Gray from 0 to 23.
Gray(n uint8, arg interface{}) Value
//
// Background colors
//
//
// BgBlack background color (40)
BgBlack(arg interface{}) Value
// BgRed background color (41)
BgRed(arg interface{}) Value
// BgGreen background color (42)
BgGreen(arg interface{}) Value
// BgYellow background color (43)
BgYellow(arg interface{}) Value
// BgBrown background color (43)
//
// Deprecated: use BgYellow instead, following specification
BgBrown(arg interface{}) Value
// BgBlue background color (44)
BgBlue(arg interface{}) Value
// BgMagenta background color (45)
BgMagenta(arg interface{}) Value
// BgCyan background color (46)
BgCyan(arg interface{}) Value
// BgWhite background color (47)
BgWhite(arg interface{}) Value
//
// Bright background colors
//
// BgBrightBlack background color (100)
BgBrightBlack(arg interface{}) Value
// BgBrightRed background color (101)
BgBrightRed(arg interface{}) Value
// BgBrightGreen background color (102)
BgBrightGreen(arg interface{}) Value
// BgBrightYellow background color (103)
BgBrightYellow(arg interface{}) Value
// BgBrightBlue background color (104)
BgBrightBlue(arg interface{}) Value
// BgBrightMagenta background color (105)
BgBrightMagenta(arg interface{}) Value
// BgBrightCyan background color (106)
BgBrightCyan(arg interface{}) Value
// BgBrightWhite background color (107)
BgBrightWhite(arg interface{}) Value
//
// Other
//
// BgIndex of 8-bit pre-defined background color
// from 0 to 255 (48;5;n).
//
// 0- 7: standard colors (as in ESC [ 4047 m)
// 8- 15: high intensity colors (as in ESC [100107 m)
// 16-231: 6 × 6 × 6 cube (216 colors): 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5)
// 232-255: grayscale from black to white in 24 steps
//
BgIndex(n uint8, arg interface{}) Value
// BgGray from 0 to 23.
BgGray(n uint8, arg interface{}) Value
//
// Special
//
// Colorize removes existing colors and
// formats of the argument and applies given.
Colorize(arg interface{}, color Color) Value
//
// Support methods
//
// Sprintf allows to use colored format.
Sprintf(format interface{}, args ...interface{}) string
}
// NewAurora returns a new Aurora interface that
// will support or not support colors depending
// the enableColors argument
func NewAurora(enableColors bool) Aurora {
if enableColors {
return aurora{}
}
return auroraClear{}
}
// no colors
type auroraClear struct{}
func (auroraClear) Reset(arg interface{}) Value { return valueClear{arg} }
func (auroraClear) Bold(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Faint(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) DoublyUnderline(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Fraktur(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Italic(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Underline(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) SlowBlink(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) RapidBlink(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Blink(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Reverse(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Inverse(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Conceal(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Hidden(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) CrossedOut(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) StrikeThrough(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Framed(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Encircled(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Overlined(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Black(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Red(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Green(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Yellow(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Brown(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Blue(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Magenta(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Cyan(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) White(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightBlack(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightRed(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightGreen(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightYellow(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightBlue(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightMagenta(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightCyan(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BrightWhite(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Index(_ uint8, arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Gray(_ uint8, arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBlack(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgRed(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgGreen(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgYellow(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrown(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBlue(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgMagenta(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgCyan(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgWhite(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightBlack(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightRed(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightGreen(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightYellow(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightBlue(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightMagenta(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightCyan(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgBrightWhite(arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgIndex(_ uint8, arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) BgGray(_ uint8, arg interface{}) Value {
return valueClear{arg}
}
func (auroraClear) Colorize(arg interface{}, _ Color) Value {
return valueClear{arg}
}
func (auroraClear) Sprintf(format interface{}, args ...interface{}) string {
if str, ok := format.(string); ok {
return fmt.Sprintf(str, args...)
}
return fmt.Sprintf(fmt.Sprint(format), args...)
}
// colorized
type aurora struct{}
func (aurora) Reset(arg interface{}) Value {
return Reset(arg)
}
func (aurora) Bold(arg interface{}) Value {
return Bold(arg)
}
func (aurora) Faint(arg interface{}) Value {
return Faint(arg)
}
func (aurora) DoublyUnderline(arg interface{}) Value {
return DoublyUnderline(arg)
}
func (aurora) Fraktur(arg interface{}) Value {
return Fraktur(arg)
}
func (aurora) Italic(arg interface{}) Value {
return Italic(arg)
}
func (aurora) Underline(arg interface{}) Value {
return Underline(arg)
}
func (aurora) SlowBlink(arg interface{}) Value {
return SlowBlink(arg)
}
func (aurora) RapidBlink(arg interface{}) Value {
return RapidBlink(arg)
}
func (aurora) Blink(arg interface{}) Value {
return Blink(arg)
}
func (aurora) Reverse(arg interface{}) Value {
return Reverse(arg)
}
func (aurora) Inverse(arg interface{}) Value {
return Inverse(arg)
}
func (aurora) Conceal(arg interface{}) Value {
return Conceal(arg)
}
func (aurora) Hidden(arg interface{}) Value {
return Hidden(arg)
}
func (aurora) CrossedOut(arg interface{}) Value {
return CrossedOut(arg)
}
func (aurora) StrikeThrough(arg interface{}) Value {
return StrikeThrough(arg)
}
func (aurora) Framed(arg interface{}) Value {
return Framed(arg)
}
func (aurora) Encircled(arg interface{}) Value {
return Encircled(arg)
}
func (aurora) Overlined(arg interface{}) Value {
return Overlined(arg)
}
func (aurora) Black(arg interface{}) Value {
return Black(arg)
}
func (aurora) Red(arg interface{}) Value {
return Red(arg)
}
func (aurora) Green(arg interface{}) Value {
return Green(arg)
}
func (aurora) Yellow(arg interface{}) Value {
return Yellow(arg)
}
func (aurora) Brown(arg interface{}) Value {
return Brown(arg)
}
func (aurora) Blue(arg interface{}) Value {
return Blue(arg)
}
func (aurora) Magenta(arg interface{}) Value {
return Magenta(arg)
}
func (aurora) Cyan(arg interface{}) Value {
return Cyan(arg)
}
func (aurora) White(arg interface{}) Value {
return White(arg)
}
func (aurora) BrightBlack(arg interface{}) Value {
return BrightBlack(arg)
}
func (aurora) BrightRed(arg interface{}) Value {
return BrightRed(arg)
}
func (aurora) BrightGreen(arg interface{}) Value {
return BrightGreen(arg)
}
func (aurora) BrightYellow(arg interface{}) Value {
return BrightYellow(arg)
}
func (aurora) BrightBlue(arg interface{}) Value {
return BrightBlue(arg)
}
func (aurora) BrightMagenta(arg interface{}) Value {
return BrightMagenta(arg)
}
func (aurora) BrightCyan(arg interface{}) Value {
return BrightCyan(arg)
}
func (aurora) BrightWhite(arg interface{}) Value {
return BrightWhite(arg)
}
func (aurora) Index(index uint8, arg interface{}) Value {
return Index(index, arg)
}
func (aurora) Gray(n uint8, arg interface{}) Value {
return Gray(n, arg)
}
func (aurora) BgBlack(arg interface{}) Value {
return BgBlack(arg)
}
func (aurora) BgRed(arg interface{}) Value {
return BgRed(arg)
}
func (aurora) BgGreen(arg interface{}) Value {
return BgGreen(arg)
}
func (aurora) BgYellow(arg interface{}) Value {
return BgYellow(arg)
}
func (aurora) BgBrown(arg interface{}) Value {
return BgBrown(arg)
}
func (aurora) BgBlue(arg interface{}) Value {
return BgBlue(arg)
}
func (aurora) BgMagenta(arg interface{}) Value {
return BgMagenta(arg)
}
func (aurora) BgCyan(arg interface{}) Value {
return BgCyan(arg)
}
func (aurora) BgWhite(arg interface{}) Value {
return BgWhite(arg)
}
func (aurora) BgBrightBlack(arg interface{}) Value {
return BgBrightBlack(arg)
}
func (aurora) BgBrightRed(arg interface{}) Value {
return BgBrightRed(arg)
}
func (aurora) BgBrightGreen(arg interface{}) Value {
return BgBrightGreen(arg)
}
func (aurora) BgBrightYellow(arg interface{}) Value {
return BgBrightYellow(arg)
}
func (aurora) BgBrightBlue(arg interface{}) Value {
return BgBrightBlue(arg)
}
func (aurora) BgBrightMagenta(arg interface{}) Value {
return BgBrightMagenta(arg)
}
func (aurora) BgBrightCyan(arg interface{}) Value {
return BgBrightCyan(arg)
}
func (aurora) BgBrightWhite(arg interface{}) Value {
return BgBrightWhite(arg)
}
func (aurora) BgIndex(n uint8, arg interface{}) Value {
return BgIndex(n, arg)
}
func (aurora) BgGray(n uint8, arg interface{}) Value {
return BgGray(n, arg)
}
func (aurora) Colorize(arg interface{}, color Color) Value {
return Colorize(arg, color)
}
func (aurora) Sprintf(format interface{}, args ...interface{}) string {
return Sprintf(format, args...)
}