owntone-server/src/outputs.h

397 lines
11 KiB
C

#ifndef __OUTPUTS_H__
#define __OUTPUTS_H__
#include <stdbool.h>
#include <time.h>
#include <event2/event.h>
#include <event2/buffer.h>
#include "misc.h"
/* Outputs is a generic interface between the player and a media output method,
* like for instance AirPlay (raop) or ALSA. The purpose of the interface is to
* make it easier to add new outputs without messing too much with the player or
* existing output methods.
*
* An output method will have a general type, and it will be able to detect
* supported devices that are available for output. A device will be typically
* be something like an AirPlay speaker.
*
* When a device is started the output backend will typically create a session.
* This session is only passed around as an opaque object in this interface.
*
* Many of the functions here use callbacks to the player to support async setup
* etc. The general concept is that the player initiates an action, e.g. volume
* change, and then the return value from the output function is the number of
* callbacks the player should wait for. The output backend *must* make all the
* callbacks, otherwise the player may hang.
*/
// If an output requires a specific quality (like Airplay 1 devices often
// require 44100/16) then it should make a subscription request to the output
// module, which will then make sure to include this quality when it writes the
// audio. The below sets the maximum number of *different* subscriptions
// allowed. Note that multiple outputs requesting the *same* quality only counts
// as one.
#define OUTPUTS_MAX_QUALITY_SUBSCRIPTIONS 5
// Number of seconds the outputs should buffer before starting playback. Note
// this value cannot freely be changed because 1) some Airplay devices ignore
// the values we give and stick to 2 seconds, 2) those devices that can handle
// different values can only do so within a limited range (maybe max 3 secs)
#define OUTPUTS_BUFFER_DURATION 2
// Whether the device should be *displayed* as selected is not given by
// device->selected, since that means "has the user selected the device",
// without taking into account whether it is working or available. This macro
// is a compound of the factors that determine how to display speaker selection.
#define OUTPUTS_DEVICE_DISPLAY_SELECTED(device) ((device)->selected && (device)->state >= OUTPUT_STATE_STOPPED && !(device)->busy && !(device)->prevent_playback)
// Forward declarations
struct output_device;
struct output_metadata;
enum output_device_state;
typedef void (*output_status_cb)(struct output_device *device, enum output_device_state status);
typedef int (*output_metadata_finalize_cb)(struct output_metadata *metadata);
// Must be in sync with outputs[] in outputs.c
enum output_types
{
OUTPUT_TYPE_RAOP,
OUTPUT_TYPE_AIRPLAY,
OUTPUT_TYPE_STREAMING,
OUTPUT_TYPE_DUMMY,
OUTPUT_TYPE_FIFO,
OUTPUT_TYPE_RCP,
#ifdef HAVE_ALSA
OUTPUT_TYPE_ALSA,
#endif
#ifdef HAVE_LIBPULSE
OUTPUT_TYPE_PULSE,
#endif
#ifdef CHROMECAST
OUTPUT_TYPE_CAST,
#endif
};
/* Output session state */
enum output_device_state
{
// Device is stopped (no session)
OUTPUT_STATE_STOPPED = 0,
// Device is starting up
OUTPUT_STATE_STARTUP = 1,
// Session established (streaming ready and commands are possible)
OUTPUT_STATE_CONNECTED = 2,
// Media data is being sent
OUTPUT_STATE_STREAMING = 3,
// Session is failed, couldn't startup or error occurred
OUTPUT_STATE_FAILED = -1,
// Password issue: unknown password or bad password
OUTPUT_STATE_PASSWORD = -2,
};
/* Linked list of device info used by the player for each device
*/
struct output_device
{
// Device id
uint64_t id;
// Name of the device, e.g. "Living Room"
char *name;
// Type of the device, will be used to determine which output backend to call
enum output_types type;
// Type of output (string)
const char *type_name;
// Last state that the backend returned to the handlers in outputs.c. This
// field must only be set in outputs.c (not in the backends/player).
enum output_device_state state;
// Misc device flags
unsigned selected:1;
unsigned advertised:1;
unsigned has_password:1;
unsigned has_video:1;
unsigned requires_auth:1;
unsigned v6_disabled:1;
unsigned prevent_playback:1;
unsigned busy:1;
unsigned resurrect:1;
// Credentials if relevant
const char *password;
char *auth_key;
// Device volume
int volume;
int relvol;
int max_volume;
// Quality of audio output
struct media_quality quality;
int format;
// Address
char *v4_address;
char *v6_address;
short v4_port;
short v6_port;
// Only used for streaming
int audio_fd;
int metadata_fd;
struct event *stop_timer;
// Opaque pointers to device and session data
void *extra_device_info;
void *session;
struct output_device *next;
};
struct output_metadata
{
enum output_types type;
uint32_t item_id;
// Progress data, filled out by finalize_cb()
uint32_t pos_ms;
uint32_t len_ms;
struct timespec pts;
bool startup;
// Private output data made by the metadata_prepare()
void *priv;
struct event *ev;
// Finalize before right before sending, e.g. set playback position
output_metadata_finalize_cb finalize_cb;
};
struct output_data
{
struct media_quality quality;
struct evbuffer *evbuf;
uint8_t *buffer;
size_t bufsize;
int samples;
};
struct output_buffer
{
struct timespec pts;
// The array is two larger than max quality subscriptions because element 0
// holds the original, untranscoded, data (which might not have any
// subscribers, and the last element is a zero terminator.
struct output_data data[OUTPUTS_MAX_QUALITY_SUBSCRIPTIONS + 2];
};
struct output_definition
{
// Name of the output
const char *name;
// Type of output
enum output_types type;
// Priority to give this output when autoselecting an output, or when
// selectinga which output definition to use for a device that has multiple,
// e.g. AirPlay 1 and 2.
// 1 = highest priority, 0 = don't autoselect
int priority;
// Set to 1 if the output initialization failed
int disabled;
// Initialization function called during startup
// Output must call device_cb when an output device becomes available/unavailable
int (*init)(void);
// Deinitialization function called at shutdown
void (*deinit)(void);
// For all the below that take callbacks, the return values are:
// - negative: error
// - zero: ok, won't make a callback
// - positive: number of callbacks that will be made
// Prepare a playback session on device and call back
int (*device_start)(struct output_device *device, int callback_id);
// Close a session prepared by device_start and call back
int (*device_stop)(struct output_device *device, int callback_id);
// Flush device session and call back
int (*device_flush)(struct output_device *device, int callback_id);
// Test the connection to a device and call back
int (*device_probe)(struct output_device *device, int callback_id);
// Set the volume and call back
int (*device_volume_set)(struct output_device *device, int callback_id);
// Convert device internal representation of volume to our pct scale
int (*device_volume_to_pct)(struct output_device *device, const char *volume);
// Request a change of quality from the device
int (*device_quality_set)(struct output_device *device, struct media_quality *quality, int callback_id);
// Authorize the server to use the device
int (*device_authorize)(struct output_device *device, const char *pin, int callback_id);
// Change the call back associated with a device
void (*device_cb_set)(struct output_device *device, int callback_id);
// Free the private device data
void (*device_free_extra)(struct output_device *device);
// Write stream data to the output devices
void (*write)(struct output_buffer *buffer);
// Called from worker thread for async preparation of metadata (e.g. getting
// artwork, which might involce downloading image data). The prepared data is
// saved to metadata->priv, which metadata_send() can use.
void *(*metadata_prepare)(struct output_metadata *metadata);
// Send metadata to outputs. Ownership of *metadata is transferred.
void (*metadata_send)(struct output_metadata *metadata);
// Output will cleanup all metadata (so basically like flush but for metadata)
void (*metadata_purge)(void);
};
/* ------------------------------- General use ------------------------------ */
struct output_device *
outputs_device_get(uint64_t device_id);
/* ----------------------- Called by backend modules ------------------------ */
int
outputs_device_session_add(uint64_t device_id, void *session);
void
outputs_device_session_remove(uint64_t device_id);
int
outputs_quality_subscribe(struct media_quality *quality);
void
outputs_quality_unsubscribe(struct media_quality *quality);
void
outputs_cb(int callback_id, uint64_t device_id, enum output_device_state);
void
outputs_metadata_free(struct output_metadata *metadata);
struct output_buffer *
outputs_buffer_copy(struct output_buffer *buffer);
void
outputs_buffer_free(struct output_buffer *buffer);
/* ---------------------------- Called by player ---------------------------- */
// Ownership of *add is transferred, so don't address after calling. Instead you
// can address the return value (which is not the same if the device was already
// in the list).
struct output_device *
outputs_device_add(struct output_device *add, bool new_deselect);
void
outputs_device_remove(struct output_device *remove);
void
outputs_device_select(struct output_device *device, int max_volume);
void
outputs_device_deselect(struct output_device *device);
int
outputs_device_start(struct output_device *device, output_status_cb cb, bool only_probe);
int
outputs_device_stop(struct output_device *device, output_status_cb cb);
int
outputs_device_stop_delayed(struct output_device *device, output_status_cb cb);
int
outputs_device_flush(struct output_device *device, output_status_cb cb);
void
outputs_device_volume_register(struct output_device *device, int absvol, int relvol);
int
outputs_device_volume_set(struct output_device *device, output_status_cb cb);
int
outputs_device_volume_to_pct(struct output_device *device, const char *value);
int
outputs_device_quality_set(struct output_device *device, struct media_quality *quality, output_status_cb cb);
int
outputs_device_authorize(struct output_device *device, const char *pin, output_status_cb cb);
void
outputs_device_cb_set(struct output_device *device, output_status_cb cb);
void
outputs_device_free(struct output_device *device);
int
outputs_start(output_status_cb started_cb, output_status_cb stopped_cb, bool only_probe);
int
outputs_stop(output_status_cb cb);
int
outputs_flush(output_status_cb cb);
int
outputs_volume_get(void);
int
outputs_volume_set(int volume, output_status_cb cb);
int
outputs_stop_delayed_cancel(void);
int
outputs_sessions_count(void);
void
outputs_write(void *buf, size_t bufsize, int nsamples, struct media_quality *quality, struct timespec *pts);
void
outputs_metadata_send(uint32_t item_id, bool startup, output_metadata_finalize_cb cb);
void
outputs_metadata_purge(void);
int
outputs_priority(struct output_device *device);
const char *
outputs_name(enum output_types type);
struct output_device *
outputs_list(void);
int
outputs_init(void);
void
outputs_deinit(void);
#endif /* !__OUTPUTS_H__ */