MeshCentral/public/scripts/meshcentral.js

44 lines
1.4 KiB
JavaScript

/**
* @fileoverview Meshcentral.js
* @author Ylian Saint-Hilaire
* @version v0.0.1
*/
var MeshServerCreateControl = function (domain) {
var obj = {};
obj.State = 0;
obj.connectstate = 0;
obj.xxStateChange = function (newstate) {
if (obj.State == newstate) return;
obj.State = newstate;
if (obj.onStateChanged) obj.onStateChanged(obj, obj.State);
}
obj.Start = function () {
obj.connectstate = 0;
obj.socket = new WebSocket(window.location.protocol.replace("http", "ws") + "//" + window.location.host + domain + "control.ashx");
obj.socket.onopen = function () { obj.connectstate = 1; obj.xxStateChange(2); }
obj.socket.onmessage = obj.xxOnMessage;
obj.socket.onclose = function () { obj.Stop(); }
obj.xxStateChange(1);
}
obj.Stop = function () {
obj.connectstate = 0;
if (obj.socket) { obj.socket.close(); delete obj.socket; }
obj.xxStateChange(0);
}
obj.xxOnMessage = function (e) {
// console.log('xxOnMessage', e.data);
var message;
try { message = JSON.parse(e.data); } catch (e) { return; }
if (obj.onMessage) obj.onMessage(obj, message);
};
obj.Send = function (x) { if (obj.socket != null && obj.connectstate == 1) { obj.socket.send(JSON.stringify(x)); } }
return obj;
}